Inventory System Prototype
A Deep Dive

A small prototype made in Unreal Engine to demonstrate a basic inventory system.

Project Overview

A small prototype I created in Unreal Engine while I was in college. The project demonstrates a basic inventory system where the player can pick up items and store them in an inventory. The system is designed to be simple yet functional, showcasing the core mechanics of an inventory system in a game.

Key Features

  • Simple and intuitive inventory management
  • Drag and drop functionality for item management
  • Basic UI elements for inventory display
  • Ability to pick up and use items

Development Details

  • Engine: Unreal Engine
  • Language: C++
  • Status: Completed
  • Platforms: Windows

Download & Source

Development Insights

I created this project to learn more about Unreal Engine and how to implement a basic inventory system. The project allowed me to experiment with UI design, item management, and player interaction. The focus was on creating a functional and user-friendly inventory system that could be expanded upon in future projects.