Woodrow
Crawford

An Indie Game Developer that works in game engines such as Unity and Unreal Engine.
Expericened in C# and C++.

Insomnia

A horror game I developed in Unity. You play as a boy who has insomnia and
needs to conquer his inner demons in order to fall asleep.

The TV

A short visual novel horror game made in GB Studio. You play as a character trying to uncover the mysteries of a haunted television.

Space Wars

A retro space-themed shooter game developed in Unity for a game jam. Features an endless wave system that ensures a challenging experience.

Illuminagent

A game I helped develop in Unity for a game jam. The player must navigate through a small town and light up the area while avoiding enemies.

Rouge Star

A stealth game my team developed in Unreal Engine 4 in college. Assisted by implementing the camera system, Controls, and Set up the animations. Aided teammate with part of the AI system.

The Depths

A top down 2D game I created for a game jam. Find all the bottles in the map while avoiding enemies and currents!