Physics Playground Prototype
A Deep Dive

A physics-based protoype created in Unity for a college project.

Project Overview

A prototype I developed in Unity that demonstrates the use of physics. The player can click on any object to apply a force to it, showcasing the physics engine's capabilities.

Key Features

  • Realistic physics interactions
  • Dynamic object manipulation
  • Engaging gameplay mechanics
  • Visually appealing graphics

Development Details

  • Engine: Unity
  • Language: C#
  • Status: Completed
  • Platforms: Windows

Download & Source

Development Insights

I created this prototype as a project for college, focusing on the physics engine in Unity. It was a great learning experience that allowed me to explore the capabilities of Unity's physics system and how to implement interactive gameplay mechanics. The project also helped me improve my skills in C# programming and game design principles.