Physics Playground Prototype
A Deep Dive
A physics-based protoype created in Unity for a college project.

Project Overview
A prototype I developed in Unity that demonstrates the use of physics. The player can click on any object to apply a force to it, showcasing the physics engine's capabilities.
Key Features
- Realistic physics interactions
- Dynamic object manipulation
- Engaging gameplay mechanics
- Visually appealing graphics
Development Details
- Engine: Unity
- Language: C#
- Status: Completed
- Platforms: Windows
Download & Source
Development Insights
I created this prototype as a project for college, focusing on the physics engine in Unity. It was a great learning experience that allowed me to explore the capabilities of Unity's physics system and how to implement interactive gameplay mechanics. The project also helped me improve my skills in C# programming and game design principles.